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Regularly updated news about Rappelz. News from the blogs are aggregated here. Join the Metaforum Play-Per-Post program and earn.
Participants: Metaforum Editorials, Rinoa's Blog, Rinoa's Blog, The2ndspitter's Rappelz blog, TheTurtleTimes, TheTurtleTimes, TheTurtleTimes, Rinoa's Blog, Rinoa's Blog (New!), Rinoa's Blog (New!), Rinoa's Blog (New!), Rinoa's Blog (New!)
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Rappelz is a huge multiplayer online role playing fantasy game that is created in Korea and published by a US company gala-net. It has gone thru various small changes and some large changes thru “Epics.” Currently we are in Epic IV “Revolution” and Epic V is coming to the USA soon.
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"Of course people will praise that something was changed in the world of Rappelz! Some stuff is changed for the better and some stuff was nerfed for the worse. Here are some examples." (Continued)
Participants: Metaforum Editorials, TheTurtleTimes, TheTurtleTimes, The2ndspitter's Rappelz blog, TheTurtleTimes, TheTurtleTimes, Rinoa's Blog, TheTurtleTimes, TheTurtleTimes, TheTurtleTimes, TheTurtleTimes (New!)
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"NDA is now officially lifted. Expect an explosion of WAR related articles all over the MMO blogosphere. I have a lot to say about that game..."
Participants: Hardcore Casual, Classy Gamer, /random, Warhammer Forums, Wizards and Wenches, West Karana, WarCry Network, Heartless_ Gamer, Waaagh! A Warhammer Online Blog, The Greenskin, The Greenskin, Breaking News from Curse, Warhammer Forums, The Common Sense Gamer, Tobold's MMORPG Blog, Keen and Graev's Gaming Blog, Book of Grudges, Warhammer Online Forums & Blog, Waaagh! A Warhammer Online Blog, Kill Ten Rats, Cuppytalk, Keen and Graev's Gaming Blog, Warhammer Online Forums & Blog, Warhammer Forums, Gamebunny, Waaagh! A Warhammer Online Blog, VirginWorlds MMO News, Tobold's MMORPG Blog, Keen and Graev's Gaming Blog, The Greenskin, Book of Grudges, Book of Grudges, VirginWorlds MMO News, Simple Complexities, The Greenskin, Waaagh! A Warhammer Online Blog, Stropp's World, Classy Gamer, Warhammer Forums, Warhammer Forums, Random Battle, Warhammer Forums, Warhammer Online Forums & Blog, DeSlisser's Blog, Wizards and Wenches
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"WAR will probably lead to a much decreased activity on WoW servers between its release in September and the Wrath of the Lich King release (probably around November). But many people won't cancel their WoW account before having seen both WAR and WotLK. Nobody knows how that will work out in the long run."
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EA has released a surprise announcment today, and have officially announced the release date for The Sims 3.
Set to be released 20 February 2009, the game will ship to PC's worldwide!
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Scientific American had an interesting article on The Secrets of Storytelling. The article 's focus is on why storytelling works so well for humans. Most of the reasons relate to social activities.
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"Buy a second account! You heard me. While this isn’t what Blizzard supposedly endorses, how many people could you refer who aren’t already playing?"
Participants: WOW Insider, For the Horde, Wow_Ladies, Wow_Ladies, Wow_Ladies, Wow_Ladies, Random Battle, Wow_Ladies, MMOCrunch, Unbearably HoT, VirginWorlds MMO News, Wow_Ladies, For the Horde
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By using this reload option you can altogether avoid using credit or debit cards for your gaming needs and save on handling fees that are required by other reload methods. Pay for your game in the same way as you pay for cable TV, broadband connection or any other utility. It is simple, convenient and cheap.
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A richly rendered virtual world may be around the corner, although skeptics see obstacles even to a "cloud-computing" server infrastructure for the technology.
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"Linden Lab will have the excuse and policy needed to ban anyone who would dare to question their policies or expose their wrongdoing. Freedom of Expression is dead in Second Life. How incredibly sad."
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"Young people are doing lots of things wrong, or seem to indulge in socially unacceptable behavior, such as griefing - read on this site The Devil's Advocate by AJ Tan and the response by Prokofy Neva on Second Thoughts Why The Kids Aren't Alright."
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"I also want to pull together a fantastic panel of people to communicate our story."
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K Zero have released the latest figures they've gathered on marketing activity in virtual worlds (other than Second Life). CEO Nic Mitham puts this down to companies sitting on the sidelines observing virtual worlds, but which are now ready to engage.
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Apparently my gripes over Google Lively's frustrating whisper chat were heard all the way in the kingdom of Google.
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